Renderbus瑞云渲染农场 发表于 2021-12-8 16:47:32

看大神如何用Maya再现神剧《绝命毒师》主角/场景

豆瓣均分9.3艾美奖收割机2014年创吉尼斯世界记录成全世界最高评分剧集他就是美剧神作《绝命毒师》https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/1.png剧中的主角“老白” - Walter White,以及荒野中那辆房车The Crystal Ship是贯穿整部剧集最标志性的符号。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/2.png《绝命毒师》的粉丝们当然也没闲着,3D艺术家Marco Di Lucca和Bondok Max用Maya分别以自己的方式创作了3D版的“老白”和The Crystal Ship。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/3.png角色:Walter Whitehttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/4.png作者介绍https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/5.pngMarco曾就职于工业光魔、数字王国、DNEG和维塔数码,曾参与制作《魔兽》、《美国队长3》、《复仇者联盟2:奥创纪元》、《阿凡达》等众多好莱坞一线大片。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/6.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/7.png制作细节Macro运用Maya,Mudbox和Arnold再现了《绝命毒师》中的主角Walter White。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/8.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/9.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/10.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/11.gifMarco:刚开始我只是想做一个半身像,并没有想做带服装的全身像。后来逐渐细化,用面部绑定做了眼睛动态效果的渲染。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/12.gifhttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/13.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/14.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/15.pngMarco第一次上手创作Walter是4年前的事了,这几年他不断迭代,从最初的人体模型不断进化到现在完全着装、面部细节逼真的渲染。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/16.gif2017年版本https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/17.gif面部绑定(2019)https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/18.gif面部动画(2021)Marco其他作品分享Aliyah使用Maya,Mudbox,Arnold制作https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/19.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/20.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/21.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/22.gifRoman Man使用Maya,Mudbox,Arnold制作https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/23.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/24.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/25.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/26.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/27.gif渲染图大神就是大神!Marco做的CG渲染中,角色的老年斑、血管、毛孔清晰可见。他还耗费数月,用大理石雕刻了1:1的雕像,膜拜吧!https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/28.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/29.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/30.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/32.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/33.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/34.gif材料:科罗拉多圣诞大理石场景:The Crystal Shiphttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/35.png作者介绍https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/31.pngBondok有超过10年CG制作经验,专攻电影、广告CG内容制作。多次在80Level,3DArtist Magazine,The Rookies等媒体分享创作细节和心得,还曾荣获Autodesk月度艺术家。制作分享Bondok使用Maya,Redshift,ZBrush,Marvelous Designer,Substance Painter和Nuke,结合《绝命毒师》中重要的交通工具和《头号玩家》的贫民窟,创作了《The Crystal Ship》。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/37.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/38.pngBondok:创作本次个人项目的同时,也在制作客户作品。本次创作主要为了练手Redshift,并且测试我在GPU的渲染环境下的大场景制作工作流。建模首先我在场景中摆了blocking,设置好了相机还有基本的灯光,预估整个场景的样式。接下来我开始在场景中添加一些简单的物件。渐渐地,我对场景的布局也更有想法。之后开始做一些最基础的建模,比如方块、圆柱、球体、平面等。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/39.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/40.gif我用Maya的建模工具为这些基础模型添加细节,比如划痕、焊接、挤出等效果。管道部分,我用了Curve Warp Deform(曲线扭曲)。地上散落的物件,我用的是Maya的Mesh Tools(网格工具)。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/41.png贴图所有的贴图都是用Substance Painter完成的,在我的工作流中结合SP和Redshift非常有意思。本次创作中,我使用的是UDIM(多象限),以确保每个部分都有足够的细节,同时可以自由添加内容。在材质部分我用的是PBR(物理渲染)让物体看起来更加真实。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/42.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/43.gif合成构图部分,作品的每个角落我都进行了单独处理,以确保每个部分看起来足够真实。组合在一起时,整个画面要契合我想讲的故事。想要传递主题又兼顾细节,在制作每一个资产时需要比对大量现实中的参考。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/44.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/45.gif灯光&渲染灯光和着色部分,我在Redshift中进行了非常简单的设置。我用到了两个主要光源,一个是天空,带HDRI的RS-Dome Light(圆顶灯);另一个是日光,用的Directional Light(平行光)。Primary Bounce(初级反弹)和Secondary Bounce(二级反弹)用了GI Brute Force。这种设置搭配非常简单,适用于几乎所有的户外场景。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/46.gifhttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/47.gifhttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/48.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/49.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/50.png主要困难创作中最难、最耗时的部分是创意过程。如果心中无概念,很容易在搜索素材中迷失。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/51.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/52.png创作建议多做个人项目,即便你有全职工作,也不要忘了个人创作。除了可以升级个人的作品集外,同时能锻炼自己的创作能力和制作技艺。https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/53.png其他作品分享Whale Rider使用Maya,SP,Marvelous Designer,ZBrush,V-Ray制作https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/54.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/55.gifhttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/56.gifhttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/57.gifhttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/58.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/59.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/60.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/61.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/62.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/63.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/64.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/65.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/66.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/67.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/68.pngThe Gladiator 69使用3ds Max,V-Ray,ZBrush,Mari制作https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/69.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/70.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/71.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/72.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/73.gifhttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/74.gifBreakfast Time使用3ds Max,V-Ray,ZBrush,Mari,Marvelous Designer制作https://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/75.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/76.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/77.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/78.pnghttps://renderbus-img-cms.oss-cn-shenzhen.aliyuncs.com/news/2021-07/12wx/79.png文字内容整理自:80.lv
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